Romhacking
Here you can find a list of games in which I have worked on their Spanish fan translation, or different romhacking tasks. Said romhacking ranges from restoring game prototypes that didn’t fully work, fix bugs, or make the necessary adjustments so a translation works and fits as best as possible in the game.
Banjo-Kazooie (Nintendo 64)
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Translation
Nintendo 64
Banjo-Kazooie
Tales Translations
I started this project in 2009 with the help of Garin as proofreader. Being a big fand of the old Rare, I loved translating this game.
Cheetahmen II (NES)
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Translation
Romhack
NES
Cheetahmen
This game is infamous because it’s one of the worst games ever made. It’s full of all sorts of glitches and it’s extremely hard because of it’s glitched gameplay.
Fragile Dreams (Wii)
Translation
Wii
Fragile Dreams
Collaboration
Translation made by Traducciones del TÃo VÃctor in which I collaborated in texts translation, revision and map editing.
Kirby's Adventure (NES)
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Translation
NES
Kirby's Adventure
Collaboration
Translation made in collaboration with Klint Proguctions in which I was in charge of the technical stuff, the romhacking itself.
Mario Party (Nintendo 64)
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Translation
Nintendo 64
Mario Party
Long time ago I began translating this game to Spanish, when I was still a newbie in the romhacking scene, coding, etc.
Resident Evil (GameBoy Color)
Romhack
GameBoy Color
Resident Evil
Resident Evil for GameBoy Color was cancelled at 90% of development and never released. But thanks to a fundraiser, the one that was holding two builds of this game, released them to the public.
Shenmue (Dreamcast)
Translation
Dreamcast
Shenmue
Collaboration
Translation made by Traducciones del TÃo VÃctor in collaboration with SegaSaturno.
Shenmue II (Dreamcast / Xbox)
Translation
Dreamcast
Xbox
Shenmue
Collaboration
Translation made by Traducciones del TÃo VÃctor.
Super Mario 64 (Nintendo 64)
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Translation
Nintendo 64
Super Mario 64
Cancelled
I started this project long ago but I abandoned it. I won’t resume it, mainly because three reasons…