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Romhacking

Here you can find a list of games in which I have worked on their Spanish fan translation, or different romhacking tasks. Said romhacking ranges from restoring game prototypes that didn’t fully work, fix bugs, or make the necessary adjustments so a translation works and fits as best as possible in the game.

Banjo-Kazooie (Nintendo 64)
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Translation Nintendo 64 Banjo-Kazooie Tales Translations
I started this project in 2009 with the help of Garin as proofreader. Being a big fand of the old Rare, I loved translating this game.
Cheetahmen II (NES)
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Translation Romhack NES Cheetahmen
This game is infamous because it’s one of the worst games ever made. It’s full of all sorts of glitches and it’s extremely hard because of it’s glitched gameplay.
Fragile Dreams (Wii)
Translation Wii Fragile Dreams Collaboration
Translation made by Traducciones del Tío Víctor in which I collaborated in texts translation, revision and map editing.
Kirby's Adventure (NES)
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Translation NES Kirby's Adventure Collaboration
Translation made in collaboration with Klint Proguctions in which I was in charge of the technical stuff, the romhacking itself.
Mario Party (Nintendo 64)
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Translation Nintendo 64 Mario Party
Long time ago I began translating this game to Spanish, when I was still a newbie in the romhacking scene, coding, etc.
Resident Evil (GameBoy Color)
Romhack GameBoy Color Resident Evil
Resident Evil for GameBoy Color was cancelled at 90% of development and never released. But thanks to a fundraiser, the one that was holding two builds of this game, released them to the public.
Shenmue (Dreamcast)
Translation Dreamcast Shenmue Collaboration
Translation made by Traducciones del Tío Víctor in collaboration with SegaSaturno.
Shenmue II (Dreamcast / Xbox)
Translation Dreamcast Xbox Shenmue Collaboration
Translation made by Traducciones del Tío Víctor.
Super Mario 64 (Nintendo 64)
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Translation Nintendo 64 Super Mario 64 Cancelled
I started this project long ago but I abandoned it. I won’t resume it, mainly because three reasons…