Table of Contents
We are in the Terraforming age after saving our homeworld, Earth, which was collapsed by radioactive contamination and the depletion of resources.
Now, humans are successfully colonizing nearby planets, using technology to adapt these inhospitable and hostile places. For the first time in our existence we feel in harmony with everything.
But our activity and progress has attracted huge and warp monsters that only wish to devastate and sterilize planets by destroying the whole way of life.
We had forgotten, chaos is the natural state of the universe…
My job #
I was part of the development team of this game back when I worked for StarCruiser Studio, a Spanish indie game studio. My main role was being the lead programmer and technical artist. I did most of the gameplay code, bullet hell system, tools for allowing the designers to create enemy and bullet patterns, shaders, visual effects, and optimization. I also helped on the Xbox One port. It was released on Windows, PlayStation 4, Xbox One and Nintendo Switch.